Animal companions pathfinder 2e. Pathfinder 2.0; Animal Companions; If this is your first visit, ... S...

A variant of the Round feel, more compact. The Blackbird, also ca

You might want to acquire items that benefit an animal or beast that assists you. These items have the companion trait, meaning they function only for animal companions, …Legacy Content. Alchemical Consumable Poison SourceTreasure Vault pg. 42 1.1 Ammunition any; Bulk — Activate[one-action] Interact Monster hunters favor bane ammunition that contains a capsule of reagents tailored to a particular type of creature— aberration, animal, beast, dragon, fey, giant, ooze, or both fungus and plant.If your companion is Medium or smaller, it grows by one size. Its attacks become magical for the purpose of ignoring resistances. To advance a mature animal companion to a savage animal companion, increase its Strength modifier by 2 and its Dexterity, Constitution, and Wisdom modifiers by 1. It deals 3 additional damage with its unarmed …You can have up to two animal companions active at once. However, when you do, it's slightly more difficult to Command them. If you don't Command either of your companions, one of the two (your choice) can still use 1 action on your turn to Stride or Strike, as per Mature Beastmaster Companion, but not both.When you Command an Animal, either …Scalliwing. Couatls are large, brightly colored serpents with feathered wings. Good-natured, these creatures aid mortals and oppose evildoers, but sighting one presents a momentous occasion—these magnificent, albeit reclusive creatures rarely appear. The smallest members of the couatl family, Scalliwings resemble their larger kin but are ...It's listed so you can find it in the module list by searching for PF2e. Once you have the PC sheet for the companion made open the new compendium (AC class and ancestries) and drag in the animal companion class (shared by all companions) and the ancestry for your companion. That will set everything for you, ability scores, proficiency, etc.If it was previously an animal companion or minion, it can no longer serve as one. Table 7-1: Creature Creation Rituals Creature Level Spell Level Required Cost -1 or 0 2 15 gp 1 2 60 gp 2 3 105 gp 3 3 180 gp 4 4 300 gp 5 4 480 gp 6 5 750 gp 7 5 1,080 gp 8 6 1,500 gp 9 6 2,100 gp 10 7 3,000 gp 11 7 4,200 gp 12 8 6,000 gp 13 8 9,000 gp 14 9 ...Remember that animal companions are different than just regular animals you command. The rules for animal companions tell you they get 2 actions per the minion trait in place of the usual effects of the Command an Animal action. The restrictions under that action would not apply, as the effects of it are replaced by text without such restrictions.The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.Archived post. New comments cannot be posted and votes cannot be cast. Nope, only Summoner/Eidolon share MAP. No other kind of companion does. Nope. Sometimes. When being ridden as a mount, then MAP gets shared. When operating separately, no.Untamed formallows you to use your own shapeshifting training more easily than most polymorph spells. When you choose to use your own attack modifier while polymorphed instead of the form's default attack modifier, you gain a +2 status bonus to your attack rolls. Heightened (2nd)You can transform into shapes listed in animal form.Remember that animal companions are different than just regular animals you command. The rules for animal companions tell you they get 2 actions per the minion trait in place of the usual effects of the Command an Animal action. The restrictions under that action would not apply, as the effects of it are replaced by text without such restrictions.As other people have commented, there's nothing stopping you from having all three. Plus, if you take the Beastmaster Archetype, you can have up to three animal companions, although only one is active at a time. The only thing the rules specifically forbid is that you cannot have a construct companion and an animal companion at the same time.You could be a warrior who befriended an undead, an evil champion granted an undead companion by your deity, or an undead bloodline sorcerer undead are drawn to. The additional feats below are found in the beastmaster archetype. Whenever one of these additional feats refers to an animal companion, as an undead master, you apply it to your ...Druid SourceCore Rulebook pg. 135 4.0 Prerequisites Animal Companion Your animal companion grows up, becoming a mature animal companion, which grants it additional capabilities. See the animal companion rules for more information. Your animal companion is better trained than most. During an encounter, even if you don't use the …Boar Legacy Content Source Advanced Player's Guide pg. 144 2.0 Your companion is a boar or pig. Size Small Melee [one-action] tusk, Damage 1d8 piercing Str +3, Dex +1, Con +2, Int-4, Wis +2, Cha +0 Hit Points 8 Skill Survival Senses low-light vision, scent (imprecise) 30 feet Speed 35 feet Support Benefit Your boar gores your foes. Until the …These define what the familiar is capable of. If the familiar is an animal that naturally has one of the abilities on the list, you have to pick that ability (e.g. if you have an owl as a familiar, you have to assign one of its abilities as Flier to reflect this). Intended use. By design, familiars are not meant to be combatants.If your companion is Medium or smaller, it grows by one size. Its attacks become magical for the purpose of ignoring resistances. To advance a mature animal companion to a savage animal companion, increase its Strength modifier by 2 and its Dexterity, Constitution, and Wisdom modifiers by 1. It deals 3 additional damage with its unarmed attacks.This is Command an Animal as written. Your animal companion is already trained and loyal/bonded to you, so the Will check is assumed automatic success. Instead of spending a number of actions to get it to do something using Command an Animal, you spend 1 action to give it 2 actions to use (it has its own action pool because it is a companion).Companion Type Animal. Monster Entry Link. This stout bird stands upon two long, muscular legs, each ending in a large, curved talon. A pair of undersized wings sprouts from amid its broad body feathers, as does a powerful neck ending in an avian head armed with a grisly serrated beak. Starting Statistics: Size Medium; Speed 50 ft.; Attack bite ...Druids animal companion gets upgrades 2 levels early (mature, incredible and specialization), and can take multiple specializations (up to 3) at the highest levels, but rangers have better buddy fighting feats and share the Hunt Prey and Hunter's edge abilities abilities with their companions. 3. aninattentiveboi. • 5 yr. ago.You could be a warrior who befriended an undead, an evil champion granted an undead companion by your deity, or an undead bloodline sorcerer undead are drawn to. The additional feats below are found in the beastmaster archetype. Whenever one of these additional feats refers to an animal companion, as an undead master, you apply it to your ...Companion Items Source Core Rulebook pg. 604 4.0 You might want to acquire items that benefit an animal or beast that assists you. These items have the companion trait, meaning they function only for animal companions, familiars, and similar creatures. If it's unclear whether a creature can benefit from such an item, the GM decides.Your animal companion continues to grow and develop. It becomes a nimble or savage animal companion (your choice), gaining additional capabilities determined by the type of companion. Alchemist Barbarian Bard Champion Cleric Druid Fighter Investigator Kineticist Magus Monk ...ellenok. • • Edited. An animal companion is never going to replace a party member, but it will be a great supplement to front liners. A good feats investment. Action econ is great and animal companions have a good amount of action options, tactical is optimal, but don't agonise over it.The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.On your turn, you must spend each of your actions trying to escape the source of the fleeing condition as expediently as possible (such as by using move actions to flee, or opening doors barring your escape). The source is usually the effect or caster that gave you the condition, though some effects might define something else as the source.Rules | GM Screen - Return to All Rules (Group by Source) - Return to Companions and Familiars All Rules in Companions and Familiars. Magic Item Slots + An entry marked with this has additional sections within it. Magic Item Slots Source Ultimate Wilderness pg. 176 The sheer diversity among species of animal companions and familiars makes it …Legacy Content. Alchemical Consumable Poison SourceTreasure Vault pg. 42 1.1 Ammunition any; Bulk — Activate[one-action] Interact Monster hunters favor bane ammunition that contains a capsule of reagents tailored to a particular type of creature— aberration, animal, beast, dragon, fey, giant, ooze, or both fungus and plant.Specialized animal companions are more intelligent and engage in more complex behaviors. The first time an animal gains a specialization, it gains the following: Its proficiency rank for unarmed attacks increases to expert. Its proficiency ranks for saving throws and Perception increase to master. Increase its Dexterity modifier by 1 and its Intelligence modifier by 2.It's listed so you can find it in the module list by searching for PF2e. Once you have the PC sheet for the companion made open the new compendium (AC class and ancestries) and drag in the animal companion class (shared by all companions) and the ancestry for your companion. That will set everything for you, ability scores, proficiency, etc.A riding drake has the dragon trait instead of the animal trait, but it otherwise functions normally as an animal companion. Size Large Melee[one-action] jaws, Damage 1d8 piercing Melee[one-action] tail, Damage 1d6 bludgeoning Str +2, Dex +1, Con +2, Int -4, Wis +1, Cha +2 Hit Points 8 Skill Intimidation Senses darkvision Speed 45 feet Special ...Legacy Content. SourceGrand Bazaar pg. 54 Your animal companion is a large, flightless stag beetle. Size Medium or Large Melee[one-action] mandible, Damage 1d8 piercing Melee[one-action] foot ( agile ), Damage 1d6 bludgeoning Str +3, Dex +1, Con +3, Int -4, Wis +1, Cha +0 Hit Points 8 Skill Survival Senses low-light vision Speed 35 feet Special ...SourceCore Rulebook pg. 214 4.0 An animal companion begins with base ability modifiers of Str +2, Dex +2, Con +1, Int –4, Wis +1, Cha +0. Each type has its own strengths and increases two of these modifiers by 1 each. These increases are already calculated into the stat blocks in Companion Types below.The wording states "EVEN IF" which is inclusive and infers that it occurs in both events (command animal and no command animal). If they used "ONLY IF" it would clarify the intent that it only occurs in one of the two events. Just a quick question on some wording for a mature animal companion. In the feat entry for druids it says, "During an ...An unseen companion increases its Wisdom modifier by 2 and its Strength, Dexterity, and Constitution modifiers by 1. It deals 3 additional damage with its unarmed attacks and deals an extra 1d4 precision damage against flat-footed targets (if the animal companion already deals precision damage, such as a cat, combine the precision damage).Exploration Activities. SourceCore Rulebook pg. 496 4.0 In exploration mode, each player who wants to do something beyond just traveling chooses an exploration activity for their character. The most common activities are Avoid Notice, Detect Magic, Hustle, and Search, though there are many options available. While players usually hew close to ...But if your animal companion dies, you have to live with that, roleplay that, introduce the new companion. It reminds people of lost pets. So on. It's a lot more of an issue! As for your question - yes, they do get death saves. And, personally, since I'm the GM I just make them immortal anyway.The Animal Companion rules in Pathfinder 2e are very solid. For one action, the Command an Animal action allows your Companion to take two actions because they're a Minion. This gives any class that struggles to find a meaningful third action to spend in combat something impactful to do as your companion has a separate MAP from you.SourceGrand Bazaar pg. 72 Your companion is a strange creature, akin to a chair with bestial legs. Size Medium or Large Melee[one-action] hoof ( agile ), Damage 1d6 bludgeoning Str +3, Dex +2, Con +2, Int -4, Wis +1, Cha +0 Hit Points 8 Skill Stealth Senses low-light vision, scent (imprecise, 30 feet) Speed 40 feet Special mount Support Benefit ...Active filters and options: Query type: Standard (includes similar results) Creatures that hail from or have a strong connection to the good-aligned planes are called celestials. Celestials can survive the basic environmental effects of planes in the Outer Sphere.If your companion is Medium or smaller, it grows by one size. Its attacks become magical for the purpose of ignoring resistances. To advance a mature animal companion to a savage animal companion, increase its Strength modifier by 2 and its Dexterity, Constitution, and Wisdom modifiers by 1. It deals 3 additional damage with its unarmed …Animal companions can’t use abilities that require greater Intelligence, such as Coerce or Decipher Writing, ... Pathfinder 2E March 28, 2024; Occult Tradition Spell Card Deck I [Cantrips -3rd] for Pathfinder 2E March 28, 2024; Mechanical Heroes (PF2) March 24, 2024; Back to Top Become an Editor! Support Open Gaming:Companion Ready to play? Build unlimited Pathfinder 2e characters Create Now Edit Page Content. Attributes Definition. An item with this trait can be worn by an animal companion or similar creature. A companion can have up to two items invested. View All Traits » Delete This Page ...This uses a trained DC using the skeleton's Charisma modifier or an expert DC if the skeleton is specialized. At the start of the skeleton's next turn, the head bounces, rolls, or flies back to reattach. The skeleton is blind while its head is away. Your companion is a humanoid skeleton, mindless but capable of assisting in rudimentary chores.Are there any good character sheets for animal companions and / or families that have been made for the community? I think I remember seeing one a…It deals 3 additional damage with its unarmed attacks. Increase its proficiency rank in Athletics to expert and its proficiency rank in barding to expert. It also learns the advanced maneuver for its type. If your companion is Medium or smaller, it grows in size by one category. Its attacks count as magical for the purpose of ignoring resistances.Boar Legacy Content Source Advanced Player's Guide pg. 144 2.0 Your companion is a boar or pig. Size Small Melee [one-action] tusk, Damage 1d8 piercing Str +3, Dex +1, Con +2, Int-4, Wis +2, Cha +0 Hit Points 8 Skill Survival Senses low-light vision, scent (imprecise) 30 feet Speed 35 feet Support Benefit Your boar gores your foes. Until the …It deals 3 additional damage with its unarmed attacks. Increase its proficiency rank in Athletics to expert and its proficiency rank in barding to expert. It also learns the advanced maneuver for its type. If your companion is Medium or smaller, it grows in size by one category. Its attacks count as magical for the purpose of ignoring resistances.No they don't have reactions. Source Core Rulebook pg. 634 2.0 Minions are creatures that directly serve another creature. A creature with this trait can use only 2 actions per turn and can't use reactions. The exception is Partner in Crime, which specifically grants the aid reaction for two skill actions.An animal companion's AC is calculated the same way as a PC: 10 + Dex modifier + proficiency + item bonus. By default, an animal companion is trained in barding and unarmored defense, and uses the level of its PC for proficiency bonuses. For example, a bear companion belonging to a level 1 druid and wearing no barding has AC 10 (base) + 2 (DEX ...You are meant to take advanced companion by level 4, incredible by level 8, and paragon by 14, lock on also allows you to use an action to give a bonus to your companion. also by level 15 you can take a construct modification to give it a potency rune. Just looking at to hit since its easier. They are trained in unarmed attack and have +3 str ...These handwraps have weapon runes etched into them to give your unarmed attacks the benefits of those runes, making your unarmed attacks work like magic weapons. For example, <i>+1 striking handwraps of mighty blows</i> would give you a +1 item bonus to attack rolls with your unarmed attacks and increase the damage of your unarmed attacks …Hunter Class Features. Hit Points: d8 hit points isn't great, but the Hunter's Animal Companion should be durable enough to protect the Hunter. Base Attack Bonus: 2/d BAB. Saves: The Hunter has good Fortitude and Reflex saves, and due to the Hunter's dependence on Wisdom for spells also has decent Will saves.Animal companions are a key component of druids and rangers, and through archetypes can be components of other classes. Selecting your animal companion is an important choice, and can have major effects on how your character functions on the table. With the right choices, your animal companion can be a scout, a …Basic Actions. SourcePlayer Core pg. 416Basic actions represent common tasks like moving around, attacking, and helping others. As such, every creature can use basic actions except in some extreme circumstances, and many of those actions are used very frequently. Most notably, you'll use Interact, Step, Stride, and Strike a great deal.No they don't have reactions. Source Core Rulebook pg. 634 2.0 Minions are creatures that directly serve another creature. A creature with this trait can use only 2 actions per turn and can't use reactions. The exception is Partner in Crime, which specifically grants the aid reaction for two skill actions.You’ve trained your animal companion to blend in to its surroundings. Your animal companion gains the benefit of the Camouflage feat. If your companion is a specialized ambusher, its proficiency rank for Stealth increases …Camel Legacy Content Source Pathfinder #149: Against the Scarlet Triad pg. 80 Your companion is a camel or llama Size Medium or Large Melee [one-action] jaws, Damage 1d6 piercing Str +3, Dex +2, Con +2, Int-4, Wis +1, Cha +0 Hit Points 8 Skill Survival Senses low-light vision, scent (imprecise, 30 feet) Speed 35 feet Special mount; your camel ignores the harmful effects of mild, severe, and ...The modular nature of Pathfinder Second Edition puts rangers in a strange place compared to their contemporaries in other systems. Animal companions are optional. Spellcasting is optional. Doing acrobatics while dual-wielding swords is optional. The system gives the ranger a lot of choices, but each one closes off other options.The animal is permanently helpful to you, unless you do something egregious to break your bond. A helpful animal is easier to direct, as described under Command an Animal. Bonding with a new animal ends any previous bond you had. You can't have both a bonded animal and an animal companion (though you can have both a bonded animal and a …This light barding is covered in stylized wind motifs. When you suit up your animal companion, the barding adjusts to fit your animal companion regardless of its shape. When your companion falls, wind picks it up from below; it gains the effects of feather fall. Activate [two-actions] Interact; Frequency once per day; Effect You trace a finger ...This is a carryover from when proficiency only gave +1 and the savage companion used to have higher proficiency in unarmed attacks while the nimble companion had higher in unarmored defense. Change it so it raises just Acrobatics to expert, putting it back in parallel with savage raising Athletics. This also adjusts Ambusher, Daredevil, and all ...Animal Companions. Description Source : PRPG Core Rulebook. Each animal companion has different starting sizes, speed, attacks, ability scores, and special …Prototype Construct Companions. The following are the base statistics for a prototype construct companion, the first construct companion most characters get. A companion has the same level you do. As you gain levels, you might make further adjustments as your companion grows more powerful. Construct companions calculate their modifiers and DCs ...Table 6-18: Barding. You can purchase special armor for animals, called barding (shown on Table 6–18). All animals have a trained proficiency rank in light barding, and combat-trained animals are trained in heavy barding. Barding uses the same rules as armor except for the following. The Price and Bulk of barding depend on the animal’s size.SourceBook of the Dead pg. 37. Undeadcompanions are loyal, though not fully sapient, entities that follow your orders, whether as an undead animalor an undead humanoidrendered mindless or nearly so by undeath. They work like animal companions in most ways. Most undead companions are uncommon, typically only available to those with the undead ...Your companion is a black, grizzly, polar, or other type of bear. Support Benefit Your bear mauls your enemies when you create an opening. Until the start of your next turn, each time you hit a creature in the bear’s reach with a Strike, the creature takes 1d8 slashing damage from the bear. If your bear is nimble or savage, the slashing ...See Beastmaster Animal Companions for rules on how having multiple animal companions works. Special You can select this feat more than once, gaining an additional animal companion each time, to a maximum of four total companions (including the one you gained from Beastmaster Dedication and possibly one you gained from sources other than the ...Boar Resources. A boar's carcass typically provides enough meat for 100 meals or more, as well as hide and bristles that can be used for crafting. Boars are omnivorous mammals, hunted heavily because their meat is considered a delicacy. Boars are most likely to attack humanoids either in self-defense or during their mating season in the winter ...Legacy Content. SourceGrand Bazaar pg. 54 Your animal companion is a large, flightless stag beetle. Size Medium or Large Melee[one-action] mandible, Damage 1d8 piercing Melee[one-action] foot ( agile ), Damage 1d6 bludgeoning Str +3, Dex +1, Con +3, Int -4, Wis +1, Cha +0 Hit Points 8 Skill Survival Senses low-light vision Speed 35 feet Special ...This Animal Companion may contain spoilers from the Extinction Curse Adventure Path Legacy Content Uncommon Source Pathfinder #154: Siege of the Dinosaurs pg. 73 Your companion is a sticky-footed lizard like a gecko or anole. Size Small Melee [one-action] jaws , Damage 1d6 piercing Str +2, Dex +3, Con +1, Int-4, Wis +2, Cha +0 Hit Points 6 ...You could be a warrior who befriended an undead, an evil champion granted an undead companion by your deity, or an undead bloodline sorcerer undead are drawn to. The additional feats below are found in the beastmaster archetype. Whenever one of these additional feats refers to an animal companion, as an undead master, you apply it to your ...While raging, the badger is affected in the following ways. It deals 4 additional damage with its bite attacks and 2 additional damage with its claw attacks. It takes a –1 penalty to AC. It can’t use actions that have the concentrate trait unless they also have the rage trait. The animal companion can Seek even while raging.Summoning Spells When the Master Summoner, Ostentatious Arrival, and Legendary Summoner feats refer to summoning spells, they mean spells that conjure a creature with the summoned trait. The spells that qualify from the Core Rulebook and this book are summon anarch, summon animal, summon axiom, summon elemental, summon entity, summon fey, summon fiend, summon lesser servitor, and summon plant ...To advance a mature animal companion to a savage animal companion, increase its Strength modifier by 2 and its Dexterity, Constitution, and Wisdom modifiers by 1. It deals 3 additional damage with its unarmed attacks. Increase its proficiency rank in Athletics to expert. It also learns the advanced maneuver for its type. If your companion is Medium or smaller, it grows by one size.Level 16 (additional feat for AC): Animal +13, Construct +11 So while it looks like the same progress, it breaks down at level 14+ because animal companions get +2 stat vs. +1 and additional feats can be spent to increase the stat by another +1. Then of course, there's defense.Animal Companions | Construct Companions | Eidolons | Familiar Abilities | Specific Familiars | Undead Companions. Druid Details | Druid Feats | Druid Focus Spells | Druid Kits | Druid Sample Builds | Druidic Orders. Druid Feats Every level at which you gain a Druid feat, select one of the following feats. You must satisfy any prerequisites ...SourceSecrets of Magic pg. 661.1. Your eidolon is a psychopomp, a creature whose sworn duty is to usher souls safely to the afterlife and maintain the courts of the dead. Psychopomp eidolons have a variety of appearances, but since they often traffic with mortals, their form typically includes an elaborate mask.Source Bestiary 4 pg. 311, Pathfinder #67: The Snows of Summer pg. 83. Companion Type Animal. Monster Entry Link. This massive weasel moves smoothly across the ground, almost slithering like a snake, before pouncing with teeth bared. Starting Statistics: Size Small; Speed 30 ft., climb 10 ft.; AC +1 natural armor; Attack bite (1d4); Ability ...I made a tool to help with animal companion stats. Software & Websites. Hey guys, I rolled up a druid for my first Pathfinder 2 character, and found that when I was going to update my animal companion's stats it was a bit of a headache. I looked around for an online tool to help with it and didn't find one, so I made my own.Uncommon SourceBook of the Dead pg. 39 Your companion is a mindless zombie created from a soulless dead body, be it animal or humanoid. The stats below list a fist Strike, but this can be replaced by a claw or similar option better suited to the creature's form. Size Small or Medium Melee[one-action] fist, Damage 1d8 piercing Str +2, Dex +0 ...Introduction. Animal Companions have been a staple thematic element of druids and rangers since at least 3rd edition DnD. The image of an adventurer braving the wilds with a loyal beast at their side is evocative and exciting, and it naturally appeals to players. In more mechanical terms, an Animal Companion is a powerful addition to your ...There are many companion and familiar PDF sheets on the web. Some of them small(2-3 pages) and others huge(4-6 pages). But not many of them are fillable and small at the same time. Here is a custom made fillable Animal / Companion / Familiar PDF Sheet modified for the Pathfinder rules set.SourceCore Rulebook pg. 604 4.0 Any worn companion item needs to be invested. However, your companion needs to invest it rather than you doing so. This requires you to use the Invest an Item activity alongside your companion. A companion has an investiture limit of two items (instead of the 10-item limit a player character has).Haste doesn't change how the minion trait works. A creature with this trait can use only 2 actions per turn and can't use reactions. Note the word use. Nor does Haste change the effects of commanding an animal companion : it gains 2 actions during your turn if you use the Command an Animal action to command it. Reply.Ranger's Animal Companion text states that the animal companion "gains your Hunter's Edge benefits". Archived post. New comments cannot be posted and votes cannot be cast. Sort by: Aetheldrake. • 4 yr. ago. It is both, in the animal companion feat. Ranger: When you Hunt Prey, your animal companion gains the action's benefits and your hunter .... Cavalier's Charge and Animal Companion actions in 2e. Core RuOnce an Animal Companion becomes mature via a Hunt Prey. Concentrate Ranger SourceCore Rulebook pg. 168 4.0 You designate a single creature as your prey and focus your attacks against that creature. You must be able to see or hear the prey, or you must be tracking the prey during exploration. You gain a +2 circumstance bonus to Perception checks when you Seek your prey and a +2 ... Animal Companions. Description Source : PRPG Core Rulebook. Each anim Uncommon SourceImpossible Lands pg. 107 Your companion is a water wraith, an amphibious and expressive lizard capable of changing the color of its scales as it pleases. While your companion hasn't yet matured into its full strength and intelligence, it still serves you with admirable tenacity and loyalty, not to mention its lamprey-like mouth ... Arboreal Sapling Legacy Content Uncommon So...

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