Ff2 pixel remaster magic penalty. Similarly, EXP is not a traditionally-used meter eit...

This game brings back the magic penalty while equipping stronger gear.

One thing you may want to account for is the magic penalty for wearing certain equipment (usually the heavier stuff). Namely, swords, spears and shields all have pretty big penalties to your magic power, limiting your white/black magic potency. If you want a mixed attacker/mage, I would suggest dual knives instead.Tomes used to learn magic can be used as an item in battle. Most will cast a Rank VIII spell. Some will cast Rank IV or VI. Magic and weapon types can only level up once per battle, even if you use them enough to gain 2 levels or more. The EXP gauge will stay at 100% until you finish the battle.FFII Missable and Optional Content. By Abyss. Every missable in the game, bundled together with things I considered worth mentioning cause why not. This guide is structured by location in the order you reach them. Spoilers. Obviously. 6. 2. 11.Would also be nice to fix that on hit status effect bug. Oh, that would be nice. I got wiped by those sandrays because I got ambushed and never got a turn to act. For Final Fantasy II …The Magic Penalty from weapons & Shields were removed from FF:Origins, the GBA and the PSP versions. (It is still there on clothing/etc though.) Meanwhile FF2 Pixel Remaster seems to have kept the Magic Penalties from the original. That Magic Penalty eats into the spell accuracy boost they get from their stats. Which usually does mean less ...Playing on PS5, the magic penalty isn't hidden any more, it outright tells you how much on gear and gives you your total on the equipment screen. The weird thing is that it doesn't seem to work. I tried casting spells with full gear at like 200+ penalty and at 0 penalty and did pretty much the same damage on the same enemies.This is the armor list of the Final Fantasy 2 Pixel Remaster version. Armors Body Head Arms Body Name Defense Magic Defense Weight Memo Clothes 1 5 5 Leather Armor 2 5 6 Bronze Armor 5 5 14 Copper Cuirass 5 10 5 Mythril Armor 10 10 14 Silver Cuirass 10 10 5 Golden […]Related: Best team in Final Fantasy 1 Pixel Remaster Obtain the Mythril - Final Fantasy II Pixel Remaster Go to Salamand. Go across the stone bridge, then walk onto the water to get into the Canoe.; Travel east to Paloom.; Speak to the pirate inside the entrance and buy a ticket to Poft for 32 Gil.; Leave Paloom and interact with the ship on …Below is a list of armor from Final Fantasy II and its remakes. Similar to weapons, shields have a level of proficiency, or shield level. The character's shield level multiplies the evasion percentage given from the equipped shield(s) by (1 + 1x), where x = shield level. Shield level experience is obtained by using the Attack command with a shield/shields equipped. The amount of proficiency ...2 - no. 1 - Enemies are placed in tiers. Usually when you get to the next tier, your weapons seem much less effective, but you gain stats much faster. A few tough battles against the next tier up enemies, and you have leveled up enough stats to start sweeping them easily, but it takes a few fights of feeling a bit weak to get there.For Final Fantasy II Pixel Remaster on the PC, a GameFAQs message board topic titled "Which spells aren't effected by magic penalty?".All magic in 1 video as requested by Kevin G00:00 Blue Magic03:13 Time Magic04:56 Black Magic06:35 White MagicThanks for watching~#ffvpixelremaster#pixelrem...Just be sure to multi target to reduce the damage. You can further reduce the magic damage to your party with the barrier spell. Level 2 for fire, 4 for lightning and 8 for ice. By the time I got to the final boss, she had gone up to level 11, and my weapon users were stuck at 14.But whether you’re re-visiting the classics, or playing them for the very first time, the most important tip is this: have fun. All six games in the FINAL FANTASY pixel remaster series are now available to buy digitally on PS4 and Nintendo Switch. Each title can be bought individually or as a complete series in the FINAL FANTASY I - VI BUNDLE.Walkthrough page 1: Party Planning in Final Fantasy II (Famicom) Final Fantasy II has quite a different party setup—and leveling setup—from Final Fantasy.You will name your Characters at the beginning of the game (in the order you name them, their names are Firion, Leon, Maria, and Guy in the most recent translation), and three of them will be in your party at all times.Firion: Paladin/Weapons Specialist (Swords) + Maria: Black Mage w/ bow + Guy: White Mage barehanded or w/ axe. Firion: White Mage w/ Sword & Shield + Maria: Black Mage w/ dagger + Guy: Barehanded ...Attack the Dreadnought - Final Fantasy 2 Pixel Remaster. Image by Pro Game Guides. Leave Altair and go to Fynn. Don't enter; instead, board the Dreadnought in the southeast corner of the map. Show the guard the Pass, then go north and use the ladder. Use the Sunfire to blow the ship's engine up, then leave.Just be sure to multi target to reduce the damage. You can further reduce the magic damage to your party with the barrier spell. Level 2 for fire, 4 for lightning and 8 for ice. By the time I got to the final boss, she had gone up to level 11, and my weapon users were stuck at 14.Apr 23, 2023 · Also, not sure if they changed how the penalty works or not.. testing my Fire7 spell on the Fynn city Captains with 52 Int, going from 0 Magic Interference to over 200 MI .. like, it lowers my damage, but honestly not by that much. From like 600s to 450ish. With over 200MI.Magic is kind of tricky in FF2 because of how long it takes to level spells and the hidden gear penalties for casters. Different versions vary on this, but from what I understand in the PR your spell casts will be weaker if the character is using heavy weapons and armor. This is probably why you've read it's better to specialize, since you're ...IIRC, the magic EXP formula is: (Casts * 2) + average enemy rank + 2 - spell level. Meaning you actually start with negative EXP at high levels and need to spend at least a few turns casting in battle before you actually gain any EXP at all. You can't lose EXP if you end in the negative but you won't gain anything either.All six games in the FINAL FANTASY pixel remaster series i available to buy digitally on PS4 and Nintendo Switch. Each title can be bought individually or as a complete series in the FINAL FANTASY I - VI BUNDLE. Purchase the game on Switch before May 25, 2023 to receive two themed Wallpapers for each individual game.wind up fighting a Sergeant enemy, and they can be a pain at low stats. You'll. also find Sergeants blocking your way, so talk to them and kill them to get. past. Once you reach the engine, 'talk' to it and use a blizzard tome or. antarctic/arctic wind (whatever it's called in this game) to calm it down.Just be sure to multi target to reduce the damage. You can further reduce the magic damage to your party with the barrier spell. Level 2 for fire, 4 for lightning and 8 for ice. By the time I got to the final boss, she had gone up to level 11, and my weapon users were stuck at 14.II III IV V VI. change the font to the pixel font play the original soundtracks. There Are Final Fantasy Pixel Remaster Platinum Trophies on Siliconera. Final Fantasy Pixel Remaster. Learn more ...This program works for every Pixel Remaster except FF2 Reduce Walking Stutter (ffpr-tool) by noskill-io: Allows you to set the walking speed to Classic (60 px/second) or Fast (120 px/second) to better match the framerate of the game and reduce stutter. ... Add Tutorial Message regarding Spell Penalty (SP) to the game's Magic Tutorial NPC …May 12, 2023 · Just be sure to multi target to reduce the damage. You can further reduce the magic damage to your party with the barrier spell. Level 2 for fire, 4 for lightning and 8 for ice. By the time I got to the final boss, she had gone up to level 11, and my weapon users were stuck at 14.In terms of the Pixel Remaster, parts sort of feel like a late NES, early SNES game (in terms of sprites), but some of the effects look a bit too modern. The upgraded music is awesome. But the real downside to this port is the font. They really need to fix this, and stop making things look like they were developed for smartphones first.Prior to the PS version, most swords gave a -50% penalty to Magic Accuracy. The exceptions are the Blood Sword, which gave a -100% penalty, the Excalibur, which gave a -30% penalty, and the Masamune, which gave no penalty. For low accuracy swords like the Ancient Sword, Sleep Blade and Blood Sword accuracy will not decrease if Dual Wield ...Envelops target in magic, raising magic defense. Wall: pixel remaster: Grants a Wall that negates all Black Magic spells (even beneficial ones) against the target when the Black Magic spell's level is lower than the number of successful hits by the Wall spell cast. When multi-targeted, casts one level lower.But I assume Magic Penalty from equipment doesn't affect items. Seeing as they use their own stats (rather than the character's stats used when casting a spell). Tomes use the character's stats, at least they do in the Pixel Remaster, I tested it, and unfortunately they are affected by magic penalty.This is the world map of the Final Fantasy II Pixel Remaster version. Contents hide. 1 Worldmap. 1.1 Before Mysidian Tower clear. 1.2 After Mysidian Tower clear. ... Black Magic: Item List: Key Items: ... Final Fantasy II Pixel Remaster [FF2] 062 Devil Wolf Monster Rank 7 HP 870 MP ... Search. Profile. Sabay.Feb 24, 2006 · This spell is pretty decent to use against bosses. ***Dispel*** Location: Fynn Magic Shop Type of Spell: N/A Description: The reason is put N/A is because this spell really doesn't qualify as anything. It does one thing, and that is to take any barriers and support magic off your enemies.wind up fighting a Sergeant enemy, and they can be a pain at low stats. You'll. also find Sergeants blocking your way, so talk to them and kill them to get. past. Once you reach the engine, 'talk' to it and use a blizzard tome or. antarctic/arctic wind (whatever it's called in this game) to calm it down.RELATED: Final Fantasy 6 Pixel Remaster: Lethe River Guide. The game's most memorable (and infamous) mechanic, however, is its stat-boosting system. Instead of earning experience and levelling up like normal RPG protagonists, Final Fantasy 2 has a system whereby your actions in battle contribute to your chances of a stat growing after the fight.Buffs and debuffs in FF2 will cast a certain number of times based on the level of the spell. So if you have Protect 8, it casts 8 times. Each spell has an accuracy/success chance determined by the spell's base accuracy, increased by your Intelligence (for Black Magic) or Spirit (for White Magic) and reduced by invisible penalties caused by your gear (heavy …To keep with Maria here, she shows up with a bow, which has a whopping 70% magic penalty. For early on spells like the elemental spells, this doesn't make itself apparent, …Barrier: Worse than shell, but minimal investment (level 3 for the Mind elemental protection) will get you some useful status ailment protections against some tough bosses including, notably, the Lamia Queen. Don't bother -- basically all the other spells, but here are some highlights: Ultima: Bugged. Dispel: Bugged.updated Jul 24, 2023. This Final Fantasy 2 Pixel Remaster walkthrough will guide you through the Kashuan Keep dungeon. This dungeon might present a problem to your party if you're not prepared, so ...From Dawn of Souls to 20th Anniversary Edition, the INT/SPR penalty for shields was removed. They were added back in pixel remaster as magic interference. A character …I believe the ribbon is the only helmet that doesn't have a penalty. The rest vary from 5-30% magic penalty.That better describes the Evasion penalty for head equipment. Gold Hairpin & Ribbon have no Magic penalty, Leather Cap & Twist Headband have a 2% penalty. Helms go from 8% to 60%GreenMage7 (Topic Creator) 2 years ago #4. The magic penalty is also in FF3 it seems, even though magic classes mostly can't equip the heavier gear. Black Mage can use a bow, and while equipped with the bow they get the bow magic penalty. So you need to equip them unarmed or with a dagger. Pretty interesting.IIRC, the magic EXP formula is: (Casts * 2) + average enemy rank + 2 - spell level. Meaning you actually start with negative EXP at high levels and need to spend at least a few turns casting in battle before you actually gain any EXP at all. You can't lose EXP if you end in the negative but you won't gain anything either.Focus some character as mages, and others as physicals. Don't give any equipment beyond leather to your mages. Only equip them with staffs (not maces), daggers or barehanded. All equipment applies a penalty to magic, and is specially painful for Black Magic. Bows for example give 70% penalty.implemented the leveling system as follows: The more you get hurt not on purpose, the more HP you gain. The more MP required to kill a foe, the more MP you get. The more and more you use a certain magic, the higher in level it becomes. The more and more you use a certain weapon class, the better you use that. weapon.Would also be nice to fix that on hit status effect bug. Oh, that would be nice. I got wiped by those sandrays because I got ambushed and never got a turn to act. For Final Fantasy II Pixel Remaster on the PC, a GameFAQs message board topic titled "Magic Penalty from Gear" - Page 3.The wallpapers for Google’s next phone, the Pixel 3, are in the open. The latest in a series of leaks around the phone ahead of Google’s October 9 unveiling event, MySmartPrice has...Your equipment determines your stat growth. Staves and rods coupled with robes are ideal for a mage build. Pixel Remaster has a new stat displayed that was previously hidden stat that was informally called a Magic Penalty, now called Magic Interference. The less penalty you give this stat, the more potent your Magic will be.White Mage .Cure .Heal (Esuna) .Life .Exit (Change) (Mini) Black Mage .Fire .Ice .Bolt (Berserk) (Toad) (Aspil) (Haste) (Warp) Aero is worth leveling up as well, since that spell is very useful against enemies like Stalactite, Hell Ant, Blue Dragon, Stone Golem and Thunder Gigas. lol, I just posted yet another comment.Skilling up weapons to a usable level is not difficult in the pixel remaster. After you have access to the Mysidia weapons or better, just equip and fight with any weapons you want. Give yourself a handful of fights to catch up in skill level and damage should normalize soon. Have at least one person concentrate on magic from the start.Feb 4, 2005 · Note that the spell Shell works by increasing your magic evasion number. Like, if your magic evasion is 4-50% and you cast Shell 4, it will increase your evasion to 8-50% for that fight. Now, when you say "magic interference" I'm not sure what you mean. There's no stat with that name in the game. But when you mention equipping weapons and armor ...FF2's pixel remaster is a far superior version of the original nes, primarly due to all the Qol and spritework. its really neat. can't wait to defeat the emperor edit: ... Same deal as with hit redirection in FF1 and FF2, except that it only affects magic, since the original game already had physical hit redirection. ...I was wondering what do people think is best way to raise your Evasion and Magic Defense in the Pixel Remaster. I've seen some recommend KOing all but one of your party members then equipping two shields and auto-battling for evasion and then casting spells on your own party for Magic Defense.Final Fantasy II Pixel Remaster (PC) From sites I've checked I have a decent idea of how magic penalty works in the original, and it does seem to carry over into this version in some ways.Armour instead cuts your Intelligence and Spirit, which should actually affect the final numbers and comparisons with other characters of equal stats, assuming the same spell, spell level and target. Apparently it is not in the Origins version. Not sure if it is in the Pixel Remaster. I'm hearing about something called a magic penalty, and am ...All magic in 1 video as requested by Kevin G00:00 Blue Magic03:13 Time Magic04:56 Black Magic06:35 White MagicThanks for watching~#ffvpixelremaster#pixelrem...6 Magic strategy. 6.1 Maximize effectiveness of spells. 6.2 Improve magic level. 6.3 Debuff spells. 7 Soul of Rebirth. There are 40 different spells available to the player characters in Final Fantasy 2. They can be divided in two groups: White spells, mainly dealing with healing and defense, and Black spells, mainly dealing with attack …I believe the ribbon is the only helmet that doesn't have a penalty. The rest vary from 5-30% magic penalty.That better describes the Evasion penalty for head equipment. Gold Hairpin & Ribbon have no Magic penalty, Leather Cap & Twist Headband have a 2% penalty. Helms go from 8% to 60%Final Fantasy II Pixel Remaster Theorycrafting. Having finished Final Fantasy I Pixel Remaster last night,I even almost got 100% I am only missing the bestiary entries for Tyrannosaur and Warmech.I also got to do the 15 piece puzzle minigame to get that achievement over with.But rather than spend the rest of the night trying to find Warmech …For the Arcane Labyrinth floor, see here Ultima is a White Magic from Final Fantasy II. The spell serves as an important story element, being the ultimate magic spell in the game's world. It is learned from the Ultima Tome item, a legendary magic tome that was sealed by its creators at the top of the Mysidian Tower. Only one character can learn Ultima in each of the game's story scenarios ...You can write and submit your own guide for this game using either our full-featured online editor or our basic text editor. We also accept maps and charts as well. For Final Fantasy II Pixel Remaster on the PC, GameFAQs has 104 guides and walkthroughs.This program works for every Pixel Remaster except FF2 Reduce Walking Stutter (ffpr-tool) by noskill-io: Allows you to set the walking speed to Classic (60 px/second) or Fast (120 px/second) to better match the framerate of the game and reduce stutter. ... Add Tutorial Message regarding Spell Penalty (SP) to the game's Magic Tutorial NPC …The Ultimate Pixel Remaster. A remodeled 2D take on the second game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics. All the magic of the original, with improved ease of play. Our epic tale begins with four young souls orphaned during the struggle between the Palamecian Empire and the ...Having finished Final Fantasy I Pixel Remaster last night,I even almost got 100% I am only missing the bestiary entries for Tyrannosaur and Warmech.I also got to do the 15 piece puzzle minigame to get that achievement over with.But rather than spend the rest of the night trying to find Warmech and Tyrannosaur,I decided to start Final Fantasy II Pixel Remaster instead.I believe the ribbon is the only helmet that doesn't have a penalty. The rest vary from 5-30% magic penalty.That better describes the Evasion penalty for head equipment. Gold Hairpin & Ribbon have no Magic penalty, Leather Cap & Twist Headband have a 2% penalty. Helms go from 8% to 60%Jul 29, 2021 · The sprites are very colorful and detailed. Final Fantasy II was initially released in 1988. As far as game storylines from that era go, it was certainly trying to tell an epic fantasy story. In that regard, it is very much an improvement over the plot found in the first Final Fantasy.White Magic: Black Magic: Item List: Key Items: Keywords: ... Green Dragon – Final Fantasy II Pixel Remaster [FF2] 121 Green Dragon Monster Rank 7 HP 3000 ... FF6 Eight Legendary Dragons (LLG) – Final Fantasy VI Pixel Remaster. I'll explain how low-level party members ... Search. Profile.FWIW, if you just turn on the leveling boosters in Pixel Remaster, you'll never need to worry about the originally-complex leveling system of FF2. You can just decide what role you want for each character, give those folks the corresponding magic and weapons, and just play through normally.Feb 4, 2005 · Note that the spell Shell works by increasing your magic evasion number. Like, if your magic evasion is 4-50% and you cast Shell 4, it will increase your evasion to 8-50% for that fight. Now, when you say "magic interference" I'm not sure what you mean. There's no stat with that name in the game. But when you mention equipping weapons and armor ...I know shields have 70% of magic penalty, but what if I equip Maria with two shields right off the bat so I can raise her Evasion/Agility? Is it worse than equipping only one? Thank you! Yes, they stack. For Final Fantasy II Pixel Remaster on the PC, a GameFAQs message board topic titled "About shields and their magic penalty".FFII Missable and Optional Content. By Abyss. Every missable in the game, bundled together with things I considered worth mentioning cause why not. This guide is structured by location in the order you reach them. Spoilers. Obviously. 6. 2. 11.In general, this penalty was high for heavier armor and for all weapons/shields besides staves and knives. In other words, equipping a character like a mage would keep their magic power up. From the PSX version onward, they removed the penalty for weapons and shields, but not for other armor. So, you're free to use any type of weapon or shield ...This Final Fantasy II Pixel Remaster Trophy and Achievements guide will help you complete all trophies and provide an interactive checklist to keep track of all your completed tasks. Check out our ...FF2 pixel remaster now more clearly indicates your characters stats and weapon ranks going up after battle compared to previous versions of the game (magic level up is shown under the weapon/shield rank levels after battle), where you'd have to go into the menu to see your weapon rank and magic levels so that's a welcome change. other than that ...In general, this penalty was high for heavier armor and for all weapons/shields besides staves and knives. In other words, equipping a character like a mage would keep their magic power up. From the PSX version onward, they removed the penalty for weapons and shields, but not for other armor. So, you're free to use any type of weapon or shield ...Skilling up weapons to a usable level is not difficult in the pixel remaster. After you have access to the Mysidia weapons or better, just equip and fight with any weapons you want. Give yourself a handful of fights to catch up in skill level and damage should normalize soon. Have at least one person concentrate on magic from the start.Just be sure to multi target to reduce the damage. You can further reduce the magic damage to your party with the barrier spell. Level 2 for fire, 4 for lightning and 8 for ice. By the time I got to the final boss, she had gone up to level 11, and my weapon users were stuck at 14.Final Fantasy 2 Pixel Remaster contains some helpful new additions to make your journey smoother and faster. ... the best way to avoid or reduce the magic interference penalty is to equip light ...Omi-kun 2 years ago #2. According to the bestiary, they do indeed. Doesn't show the actual drop rate. But since it's the last on the Wizard's list, that means it's one of the least likely to drop. PancakeSmasher 2 years ago #3. I can confirm that they do drop them. Smashing Pancakes is not for the light hearted.The Magic Penalty from weapons & Shields were removed from FF:Origins, the GBA and the PSP versions. (It is still there on clothing/etc though.) Meanwhile FF2 Pixel Remaster seems to have kept the Magic Penalties from the original. That Magic Penalty eats into the spell accuracy boost they get from their stats. Which usually does mean less ...In general, this penalty was high for heavier armor and for all weapons/shields besides staves and knives. In other words, equipping a character like a mage would keep their magic power up. From the PSX version onward, they removed the penalty for weapons and shields, but not for other armor. So, you're free to use any type of weapon or shield ...These armor parts inflict a penalty on the magic skills of the wearer. Many of these armor parts grant elemental resistances. Body armors, helms and gloves reduce evasion rate; shields, on the contrary, increase evasion rate, but they grant no bonus to basic defense. The role of armor in Final Fantasy 2 has some controversial aspects.This is the item list of the Final Fantasy II Pixel Remaster version. Item List Potion Restores about 50 HP. Hi-Potion Restores about 500 HP. Antidote Cures venom and poison. Eye Drops Cures darkness. Cross Removes curses. Maiden’s Kiss Cures the toad status. Mallet Cures amnesia. Gold Needle Cures stone. Phoenix Down Revives a KO’d …Most types of armor incur a penalty to the wearer's evasion rate based on how heavy the armor is; multiple penalties are cumulative. Evade. Some armor grants a bonus to the wearer's magic defense rate; multiple bonuses are cumulative. Mag. Def. Any elemental resistances this armor provides; resistance to an element causes the wearer to fully ...Magic Interference Doesn't Work on FF2 Pixel Remaster (PS5) FF II. I know this used to be an invisible stat before the console update but it seems to not even work. I tested with both 6 and 202 magic interference on 2 different enemies, one weak to fire and the other neutral. With both MI setups they take 960-1080 and 230-280 ranges in damage ...All six games in the FINAL FANTASY pixel remaster series i available to buy digitally on PS4 and Nintendo Switch. Each title can be bought individually or as a complete series in the FINAL FANTASY I - VI BUNDLE. Purchase the game on Switch before May 25, 2023 to receive two themed Wallpapers for each individual game.The following is a list of all available armor pieces in Final Fantasy 2 Pixel Remaster. All characters can wear all type of armor and you can even mix and match. All characters can wear all type ...Aug 21, 2006 · For Final Fantasy II Pixel Remaster on the iOS (iPhone/iPad), Guide and Walkthrough by sco412.2 - no. 1 - Enemies are placed in tiers. Usually when you get to the next tier, your weapons seem much less effective, but you gain stats much faster. A few tough battles against the next tier up enemies, and you have leveled up enough stats to start sweeping them easily, but it takes a few fights of feeling a bit weak to get there.IIRC, the magic EXP formula is: (Casts * 2) + average enemy rank + 2 - spell level. Meaning you actually start with negative EXP at high levels and need to spend at least a few turns casting in battle before you actually gain any EXP at all. You can't lose EXP if you end in the negative but you won't gain anything either.For the Arcane Labyrinth floor, see here Ultima is a White Magic from Final Fantasy II. The spell serves as an important story element, being the ultimate magic spell in the game's world. It is learned from the Ultima Tome item, a legendary magic tome that was sealed by its creators at the top of the Mysidian Tower. Only one character can learn Ultima in each of the game's story scenarios ...This Final Fantasy 2 Pixel Remaster walkthrough will guide you through the events that happen after you pass through the JadeA: Nope, none whatsoever. Just use it a lot in areas with fairly strong monsters (world map after the Cyclone), other than that I have nothing. Q: How many …. Skilling up weapons to a usable level is not difficult i Dissatisfied with the visuals of the Final Fantasy 2 Pixel Remaster, I gave the game a complete graphical makeover, replacing player sprites, enemy sprites, NPC sprites, battle backgrounds, tilesets, and more. 40.2MB ; ... Darker UI FF2 PR. Miscellaneous. Uploaded: 28 Mar 2022 . Last Update: 21 Feb 2024. Author: faospark. There are 64 magic spells in Final Fantasy Pixel Remast The Ultimate Pixel Remaster. A remodeled 2D take on the second game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics. All the magic of the original, with improved ease of play. Our epic tale begins with four young souls orphaned during the struggle between the Palamecian Empire and the ... ...

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